saracens aoe2 redditmsci world ticker


Saracens are still pretty good as they are, but if they're gonna keep it how it is, then Saracens need much more HP on Zealotry or declassify Mamelukes as cavalry, and those are pretty big balance changes on themselves. Are they even viable on landmaps anymore?They already aren't really viable in water maps either bub.I think for sure when 4.8 goes live, they should loose the cavalry armour class. If you opponent had an army of halbs you wouldn't just build mamelukes unless you had insaine micro. That way saracens will have strong camels in castle age, making them a stronger civ for aggresive maps.The archer and cav archer damage versus buildings seems meme-like but it is decently helpfull and does not really need a buff.Would be a huge buff, possibly even make them viable in Arabia. They should get more than "dead jihadi returns gold". Close. Now Viets are considered the worst civ by many. Which is actually a slight buff to the unit compared to 4.7 I think.Since the recent balance changes, I'd like to see the mameluke attack speed taken back up, and or bonus damage added against CA, taking away that counter for the more reasonable pikes counter, which is needed in game for other civ balance.When you think about it, doesnt such an expensive unit deserve to be a bit op? If a stronger civ had it, we'd no doubt see it being put to good use more often. Even killing villagers would take an extra hit (loomed vils now takes 5 instead of 4 hits from FU elite karambits).I think everyone was a bit taken back by that massive halb bonus against camels. These guys conquered an empire from Western Europe to India in record time defeating Persians, Romans and even having skirmishes against Tang China too; they could use a bit more love.Instead, they got indirect nerfs with the removal of 0 frame delay for mamelukes and halb bonus Not going to say their team bonus is meme level. Saracens lack eco bonuses (which is fine) but what hurts me is that their civ bonuses are among the most situational bonuses ever: transports +5 carry, monks return 33% gold (UT), CA, archers bonus vs builds.Before expansions, Sara had the best camels, strongest HCA and those are overshadowed by Indians, Berbers, Magyars, Turks.I am not saying buff Saracens, just asking that devs, (and community) don't forget the old civs like Sara and pay attention to them as well. On top of that it was nerfed with attack delay, its the most expensive UU, very difficult to mass, and not worth in castle age. Like the Portuguese one, it's in fact interesting, not obviously strong, but can be used. Huns were among the best for years and they lack the most techs, I think. Arambai 28+2 build order. But it belongs to the Saracens, who perhaps have the greatest proportion of «meh» bonuses. I think they should just raise their cavalry bonus defense to something around ~20.EDIT : Nah, it's not a good idea to rise Mamelukes' cavalry armor, because Camels would no longer be an effective counter. It's less of a bonus more of an annoyance throwing a standard meta play mechanic.They kill halbs sort of well enough, enough that accompanying siege is fine to help. Now they're extremely balanced, maybe slightly underpowered with ~wait for it~ 17(19), voilà (manipur cavalry remains untouched!! Even in AoC they took +38 Bonus from Halberdiers while Cavalry takes +32.The archer dmg vs buildings is kinda too much like obsidian arrows IMHOjust giving saracen a camel productionspeed buff would be enough in my opinion, makes it more viable to go for mass Mamelukes, earlier in the game. Give it to Malians and things will change for sure. Remember how stupidly broken arambai with 18(20) attack were? Another option to make saracens a stronger camel civ in the earlier phasee without making them OP as lategamee civ (with camels, mamelukees and SO) is by decreasing or removing the unique tech that gives camels extra hp and introduce an hp buff as a civ-bonus. Not sure, but free Theocracy fits their historical theme.You are right that tech trees arent a bonus anymore, a big part of the civ game is eco / military bonuses. Their foot troops on … A starting point would be to undo the extra halb bonus vs camels, and change Sara civ bonuses to be more useful. Mamelukes already take an insane damage from halbs due to being classified as both cav and camel. Their cavalry is indeed excellent despite missing even the Cavalier, because they get all other upgrades and a very threatening unique unit from that branch: the Mameluke.

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